BASICS
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Additive Color: mixing of colored light. All tones overlap to create white. Primary colors are red, green, blue.
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Brightness: addition of white or black to a hue.
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Color Temperature: relative red or blue of a light, measured in Kelvin degrees. Blue light has a high color temperature, red a lower temp.
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Complementary Colors: hues on the opposite sides of the color wheel to each other
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Diffused Light: light originating from a large source reflected or directed through a diffusing medium to soften the light.
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Flat lighting: omnidirectional illumination from no particular single source. Reduces shadows or dark areas in the shot (great for sitcoms, shots with moving subjects.)
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High/Low Key Lighting: overall level of light present in a shot. High key lighting works well for even illumination, low key emphasizes shadows
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Hue: position of a color on the color wheel. Eight total: red, orange, yellow, green, cyan, blue, violet, magenta.
Rigging: positioning of lamps in a scene according to a lighting plot
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Saturation/Intensity: purity of a hue. Fully saturated is very vivid, while desaturated (mixing hue with its complementary color) is dull (creates gray.)
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Split Hues: creating a color palette using colors of equidistant value around the color wheel (three way or, more rarely, four way split)
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Subtractive color: mixing of pigments (paint/dye). All colors create black. Primary colors are magenta, yellow, and cyan.
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Warm/Cool Colors: red, orange, and yellow versus blue and green. Color temperature has a lot to do with the mixing of hues within a shot.
TYPES OF LIGHT
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Back Light: illumination coming from behind the subject and opposite the camera. Provides dimension/depth.
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Fill Light: additional light on the opposite side of the camera from the key light, used to illuminate shadow areas and thereby reduce falloff.
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Hairline Light: light placed behind a subject specifically to highlight their hairline. Helps to separate the subject from the background.
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Key Light: apparent principle source of directional light falling on an area or subject.
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Kicker Light: directional light used to highlight a specific area in a scene or add sparkle to an actor’s eyes (eyelight).
EQUIPMENT
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Diffusor: Apparatus typically attached to the front of a light to break up a concentrated beam.
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Fresnel: Type of incandescent light that can be adjusted from spot to flood.
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Florescent: Low temperature light (2700-6500K) that produces a cooler, diffuse light. Incandescent lights also run less hot and more efficiently than incandescent.
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Gel: general name for color filters placed in front of lights to produce a specific hue.
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Incandescent: Traditional light source that includes tungsten, frensel, and HMI lights. Runs very hot and uses a lot of electricity, producing a warm and concentrated beam.
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Neutral density filter: colorless filters ranging in density that reduce the amount of light entering a camera.
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Reflector: board with light-reflective surface, hard or soft depending on the texture, used to redirect sunlight as a fill light for shadows.
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Scrim: lighting accessory attached to a light to increase diffusion