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​BASICS
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  • Aspect Ratio: numbers indicating the relationship between height and width of a frame

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  • Focus: sharpness of objects in a picture/frame

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  • Foreground/Midground/Background: refers to relation of objects to the camera.

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  • Frame: the borders of a projected image within a single shot. Measured in terms of aspect ratio.

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  • Head Room: area in the frame above a subject’s head. Distance will depend on the shot type, but generally avoid cutting off the top of the subject’s head or placing it in the middle of the frame.

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  • Shot: the subject matter included in the frame. Usually determined by how much of the human subject is in view.​

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  • Leading Space: open space in the frame into which the subject will move. Based on the rule of thirds, leading space should be placed in whatever direction the subject is facing.

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  • Mise en Scene: placing on stage, coming from theater, it refers to the arrangement of all elements within a frame, including people, objects, and space layout. Elements of mise en scene: dominant, lighting, camera proximity, angle, color value, lens, density, composition, form, framing, depth, character placement, staging positions, character proxemics.

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  • Metteur en Scene: the way space is shared within a frame, specifically how spatial conventions can alter human relationships on-screen.

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  • Tightly/Loosely Framed Shot: closeness to subject in shot, used to demonstrate confinement or freedom

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  • Density: the amount of visual information packed into a shot. 

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6 TYPES OF SHOTS​

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  • Extreme long/Establishing Shot: shows the setting/scenery. Used often when nature is a character: westerns, epics, historical films
     

  • Long Shot: corresponds roughly to the distance between stage and audience in a theater.
     

  • Full Shot: includes the full human body (head-to-toe)
     

  • Medium Shot: contains the figure from the waist up
     

  • Close-up: focuses on a small object, giving the subject symbolic importance
     

  • Extreme Close-up: containsonly part of the head (just eyes or mouth), uncomfortably close, builds tension

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5 BASIC CAMERA ANGLES

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  • Bird’s Eye View: directly overhead, typically the most disorienting because it’s unfamiliar
     

  • High Angle: shot from a crane or high platform, gives a sense of spectator omnipotence/overview of scene. Movement slows, individual subjects are less important.
     

  • Eye-Level: mimics how a person would view the scene, some filmmakers prefer only eye-level as they don’t comment on the subjects
     

  • Low Angle: heighten the importance/power of a subject. Movement quickens.
     

  • Oblique Angle: POV or tilted camera, suggests tension or impending movement

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5 BASIC ACTOR POSITIONS

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  • Full front: facing directly toward the camera, most intimate/intense as the actor makes eye contact with us.
     

  • Quarter turn: most common position, actor looking slightly left or right. Gives audience intimacy with the actor without directly staring at them.
     

  • Profile: looking off frame left or right, more remote, as if character is in their own thoughts or world. 
     

  • Three-quarter turn: more anonymous, useful for conveying antisocial/unfriendly feeling
     

  • Back to camera: alienates the character from the audience, conveying a sense of concealment, mystery. We want to see more. 

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PERSPECTIVE

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  • Deep Space: uses depth cues to give the sensation of three dimensional space.

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  • Depth Cues: visual elements that create the illusion of depth

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  • Tonal Separation: the influence of object brightness on depth perception. Brighter objects tend to appear closer than darker objects.

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  • Color Separation: influence of of color warmth on depth perception. Warmer (red, orange, yellow) colors appear closer than cooler colors (blue, green, purple).

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  • Textural Diffusion: heavily textured objects will appear closer.

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  • Up/Down Position: influence of vertical location on depth perception. Objects higher in the frame seem further away than lower objects.

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  • Foreground/Midground/Background: refers to relation of objects to the camera.

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  • Perspective: set in one, two, or three point perspective. Lines in the plane point the viewer’s perspective in certain directions (train tracks [1], buildings [2]). Moving the camera perspective from above to below a subject changes the subject’s shape, altering the vanishing point (where our eye goes)

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  • Vanishing point: point on screen that draws the viewer’s eye. It’s good to position your subject on a vanishing point.

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  • Dominant Contrast: area of an image that most captures our attention due to a compelling contrast
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  • Subsidiary Contrast: after the dominant, areas of the image that drawn next attention.

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  • Open Space: use of elements in a shot to create the impression that objects extend beyond the closed frame lines. Multi Directional lines/movement, movement in/out of a frame, camera movement, elimination of stationary lines all create open space.

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  • Closed Space: use of elements in a shot (usually vertical and horizontal lines) that create the impression of a fixed frame.

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  • Vanishing point: point on screen that draws the viewer’s eye. It’s good to position your subject on a vanishing point.​

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